AI Insights · Timothy · July 2024
Top 5 3D Anime Games on Android in Dominican Republic Q2 2024
Explore the performance of the top 5 3D Anime Games on Android in the Dominican Republic for Q2 2024, including trends in downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 3D Anime Games on the Android platform in the Dominican Republic showed varying trends in downloads, revenue, and weekly active users. This data, sourced from Sensor Tower, provides a comprehensive look at how these games performed.
Genshin Impact experienced diverse trends across its metrics. Revenue peaked at approximately $1K in the week of April 22, with a notable dip to $185 in late May. Downloads saw a gradual increase, reaching about 1.3K in early June. Weekly active users fluctuated slightly, peaking at around 16.1K in early June before ending the quarter at approximately 14.6K.
Solo Leveling:Arise showed significant activity following its release on May 3. Revenue hit a high of about $1.3K in mid-May, gradually declining to around $535 by the end of June. Downloads started strong with over 41K in early May but decreased to around 413 by the end of the quarter. Weekly active users were initially high, peaking at approximately 49.2K in mid-May and remaining relatively stable around 40K towards the end of June.
Ragnarok Origin: ROO had a mixed performance. Revenue peaked at around $595 in early April but saw a downward trend, ending the quarter at approximately $92. Downloads were minimal, with the highest at 413 in early April and dropping to just 25 by late June. Weekly active users remained relatively stable, hovering around 2.7K towards the end of the quarter.
Summoners War showed consistent weekly active users, starting at around 1.6K and ending the quarter slightly lower at approximately 1.4K. Revenue peaked at about $906 in mid-April but generally trended downwards, closing at approximately $324 in late June. Downloads were minimal throughout the quarter, peaking at 222 in early April.
Honkai: Star Rail had stable weekly active users, starting at around 8.5K and ending the quarter at approximately 7.9K. Revenue saw a peak of about $537 in mid-April, with fluctuations throughout the quarter, ending at around $183 in late June. Downloads were relatively steady, peaking at 300 in early April and maintaining around 170 towards the end of June.
For more detailed insights and data, visit Sensor Tower's platform.